Map folder
Use list_dir to map the Mods folder structure.
Your Sims 4 game crashes or features disappear after a patch. The agent helps you find which mod is breaking your game by reading the lastException files and pointing to the mod named in the error report. You review the diff in Ask first mode before accepting any changes to your Documents folder.
Use list_dir to map the Mods folder structure.
Read the lastException files to find error details.
Edit the mod list notes to mark suspicious files.
Restart the game and check whether the problem is gone.
Documents/Electronic Arts/The Sims 4/Mods12 files**/*.ts4script3 matchesModslist modsdir /s /b *.ts4scriptexit 0@echo off
rem List Sims 4 mod files safely
set DOCS=%USERPROFILE%\Documents
set MODS=%DOCS%\Electronic Arts\The Sims 4\Mods
echo Listing package files...
dir /s /b "%MODS%\*.package"
echo Listing script files...
dir /s /b "%MODS%\*.ts4script"
pauseThis read-only batch file lists mod files without deleting or moving anything. It uses standard Windows commands to show file names and paths in the Mods folder.
The agent edits XML tuning values in your .package files to create a mod and you see a diff showing the exact lines changed in the file. This works. You review the diff in Ask first mode so you approve every change. The agent reads the file structure and writes the new data for you. You restart the game to test the new values after the edit. This method works for small tweaks to gameplay or careers in your own game. You can also use list_dir to map the Mods folder and find .package files. When you wonder weird buttons which mod causes issues, the agent helps you find the source.
When sims 4 mods not working, the agent reads the lastException files and uses grep to find the failing mod name in the error log so you know which file to check. Check settings. Enable Custom Content and Mods in the Game Options menu. Script Mods Allowed must also be switched on for the changes to apply. Move half of the mods out of the folder and restart the game to test. Use list_dir to map the folder structure and measure the depth of each file. If files sit deeper than Resource.cfg allows, mods will not load. Back up the Saves folder before you make any changes to your mod files, and cleaned mods folder buttons still broken if the game has not restarted properly.